Model No. WCDMA-1370
1. Feature
W-CDMA (Wideband Code Division Multiple Access) is an air interface standard used in the 3G mobile telecommunication networks.
3G is a generation of standards for mobile phones and mobile telecommunication services.
Applications include wide-area wireless voice telephone, mobile Internet access, video calls and mobile TV, all in a mobile environment.
WCDMA-1370 provides the environment to learn the air interface standard of 3GPP, and the training for the logic design of signal modulation and de-modulation as well as encoding.
WCDMA-1370 provides a lot of practice for Voice Call Processing, Video Telephone Processing, Bluetooth, Power Control,... etc.
Also, it teaches the design method of physical layer software which enables the logic design to operate properly.
2. Functions
1) WCDMA-1370 is a training system using 3G Mobile Communication Standards.
2) WCDMA-1370 is an advanced mobile Communication system with Data, voice and video Call processing.
3) WCDMA-1370 is equipped with MSM6245 WCDMA/EDGE/GPRS/GSM (WEDGE) Chipset manufactured by Qualcomm for 3G Mobile Phone, Video Call and Voice Call.
4) Mobile development training is available through Qualcomm BREW platform.
5) Through QVGA 2.4” (320x240) TFT color LCD, Video and Camera VOD can be received.
6) Through the USB/Serial interface, various communication modules and Multi-media modules can be mounted.
7) By providing Bluetooth headset, Speaker, Micro-phone, Earphone, user can easily conduct practices.
8) User can use their Mobile phone by changing USIM Chip from USIM Card.
9) Supports WCDMA (UMTS), EDGE and GSM/GPRS networks 10) ARM926EJ-S™ microprocessor core with memory management unit (MMU)
11) QDSP4000™ high-performance digital signal processor
12) ARM Jazelle™ Java hardware acceleration
13) Support BREW and Java applications
14) Q camera™: Up to 2 megapixel digital images
15) Mobile video solutions: video streaming, playback, recording, and video telephony module can be mounted.
16) Digital audio support for MP3/AAC/aacPlus™/Enhanced aac Plus
17) CMX : Customized ringtone, screen saver and greeting card solution
18) Integrated Universal Serial Bus (USB) support
19) Bluetooth 1.1 connectivity
20) 2D/3D graphics
3. Components
1) Main Hardware Platform
2) Manual book 1 ea
3) USIM CARD (User’s mobile phone USIM card can be used to this system, so no cellular phone is provided in the system)
4) S/W CD 1 ea
5) Serial Cable 1 ea
6) USB Cable 1 ea
7) Power Adaptor 1 ea
4. Specifications
1) Hardware spec
Processor: Qualcomm MSM6245 Chipset (ARM926EJ-S 225MHZ), QDSP -100MHz
Memory :SDRAM 512MB, NAND 512Mb
Modem :WCDMA, GSM, GPRS, EDGE, DTM
RF : RTR6275, PAM, TCXO(19.2MHz)
PMU : PMIC6650-2
Bandwidth: 2100MHz (WCDMA Frequency)
Wireless Protocol: 3GPP WCDMA R99, Release 5 compliance, Jun 2005 for WCDMA
LCD: 260K colors QVGA 2.4”TFT LCD
Camera processor: Qualcomm Q camera TM
Video telephone: Qvideo phone, 15fps QCIF
Audio: 1 Speaker, 1 Microphone, 1 stereo Ear Phone Jack
Vo-coder: AMR
Audio/video decoders: MP3, AAC, AAC+, ADPCM, MPEG-4, H263, H264
Bluetooth: Qualcomm Blue QTM
USB: USB 1.1 slave and host (OTG)
UART1: RS-232 9-pin connector
UART2: USIM interface
Keypad: 22 keys
LED Indicator: 5 LEDs( Reset, PS hold, PA on, NAND CE, Camera power on)
RF connector: SMA external type connector
Antenna: Chip Antenna
USB connector: General USB Interface
JTAG connector: JTAG Compatible(ANSI/IEEE1149.1A-1993) 20pin
Input Power: 9V DC Power Supply
Extension slot: GPIO[1-5], I2C, UART
2) Software spec
Wireless Protocol:
1) 3GPP Release 99 and 5 compliance
2) SMS : 3GPP TS 23.040 Technical realization of the Short Message Service (SMS)
3) 3GPP TS 24.011 Point-to-Point (PP) Short Message Service (SMS) Support on Mobile Radio Interface.
4) USIM : 3GPP TS 23.048 Security Mechanisms for the (U)SIM application toolkit
5) Video Service : 3GPP Release 99 TS 26.110 Codec (s) for CS Multimedia Telephone Service: General Description
6) 3GPP Release 99 TS 26.111 Codec (s) for CS Multimedia Telephone Service: Modifications to H.324
7) ITU-T Recommendation H.324, Terminal for low bit rate multimedia communication
8) ITU-T Recommendation H.263, Video coding for low bit rate communication
9) Voice Service 3GPP Release 99 TS 24.008, Mobile Radio Interface Layer 3 Specifications
10) 3GPP Release 99 TS 26.071 Technical Specification Group Services and System Aspects
11) AMR Speech Codec
Platform: Brew3.1
BT: BT 1.2 stack/ L2CAP profile, RFCOMM profile
GUI: GUI support
USB: USB 1.2 full speed
OS: Window XP (recommended)
5. Training contents
Chapter 1, WCDMA development environment
1.1 Introduction to Wireless Mobile Communication
1.2 Introduction to WCDMA development environment
1.2.1 - Build environment
1.3 Practice
1.3.1 – Making Build environment
1.3.2 – Make build
1.3.3 – Download
1.3.4 – Debugging practice
Chapter 2, Firmware Programming
2.1 WCDMA -3G Platform introduction
2.1.1 – WCDMA – 3G Platform Hardware
2.1.2 – WCDMA – 3G Platform Software
2.2 Board Support Package
2.2.1 – Boot method
2.2.2 – Memory Interface
2.2.3 - Booting process
2.3 LCD Drive implementation
2.3.1 – General
2.3.2 – Interface spec
2.3.3 – Principles of Operation
2.3.4 – Driver design
2.4 LCD driver design practice
2.4.1 – Booting image exchange practice
2.4.2 – Image update practice
2.4.3 – Font display practice
Chapter 3, WCDMA Physical Layer
3.1 WCDMA Technology introduction
3.2 WCDMA Channel structure
3.2.1 – Downlink channel structure
3.2.2 – Uplink channel structure
3.3 Practice
3.3.1 - WCDMA Active Set PSC strength practice
3.3.2 - Pilot Channel Scanner practice
3.3.3 - Layer 1 status monitoring practice
3.3.4 - Channel operation checking practice
Chapter 4, UMTS Network
4.1 UMTS Introduction
4.1.1 - Non-Access Stratum
4.1.2 - Access Stratum
4.2 Core Network
4.2.1 – Core Service Domain
4.2.2 – Packet service Domain
4.2.3 - Registers Domain
4.3 UMTS Terrestrail Radio Access Network
4.4 UE (User Equipment)
4.4.1 – ME (Mobile equipment)
4.4.2 – UMTS Subscriber Identity Module
Chapter 5, MAC (Medium Access Control) Layer
5.1 Introduction to MAC
5.2 MAC-b entity
5.3 UE MAC Structure
5.3.1 MAC – c/sh entities
5.3.2 MAC – d entities
5.3.3 MAC – hs entities
5.4 UTRAN Network MAC Structure
5.4.1 – MAC – c/sh entities for UTRAN Network
5.4.2 – MAC – d entities for UTRAN Network
5.4.3 – MAC- hs entities for UTRAN Network
5.5 MAC PDU (Protocol Data Units)
5.5.1 – MAC Header to Dedicated channel
5.6 Data Flow & Memory control between layers
5.7 Practice
5.7.1 – Practice contents
5.7.2 – BCH Header processing design
5.7.3 – BCH Header processing implementation
5.7.4 – Transport Block processing
5.7.5 – Transport Block processing design
Chapter 6, RLC (Radio Link Control) Layer
6.1 Introduction to RLC
6.2 RLC Entities
6.3 RLC Function
6.4 The Service which provided to higher Layer
6.5 RLC Layer design
6.6 RLC Practice
Chapter 7, RRC (Radio Resource Control) Layer
7.1 Introduction to RRC Layer
7.2 RRC Layer structure
7.3 RRC State
7.4 RRC Function
7.5 RRC Task
7.6 RRC Practice
Chapter 8, Call Processing Service for Voice
8.1 Introduction to Call Processing
8.2 Call Processing for UE Voice sending
8.3 Call processing for UE Voice receiving
8.4 Call Release Procedures
8.4.1 Call Release procedures by UE
8.4.2 Call Release procedures by Network
8.5 Physical process for Voice information
8.6 Practice
Chapter 9, Call Processing Service for Video Telephone
9.1 Video Telephone Processing
9.2 UE Video Telephone Processing
9.3 Physical Transmitting Procedures for Video Information
9.4 Practice
Chapter 10, Hand Over
10.1 Hand Over Technology
10.2 CDMA Hand Over
10.2.1 - Idle Hand Over
10.2.2 - Hand Over in Traffic State
10.3 WCDMA Hand Over
10.4 Practice
Chapter 11, Power Control
11.1 Introduction to Power Control
11.2 CDMA Power Control Technology
11.2.1 - Reverse Power Control
11.2.2 - Forward Power Control
11.3 WCDMA Power Control
11.3.1 - Open Loop Power Control
11.3.2 - Inner Loop Power Control
11.4 Practice
Chapter 12, Download Implementation of 3G-WCDMA
12.1 Algorithm Overview of Downloading
12.1.1 - J-TAG Downloading method
12.1.2 - Downloading Program method
12.2 Asynchronous HDLC Protocol
12.3 AMSS Diagnosis Packet Service
12.4 Downloading Protocol
12.5 Practice
Chapter 13, Brew Programming
13.1 BREW (Binary, Runtime, Environment, Wireless) Overview
13.2 BREW Structure
13.3 BREW Installation
13.4 BREW SDK
13.5 Practice